AW: Tzimiscens riesige laufende fleischebälle????
Die unförmigen Kampfmonster schimpfen sich Vozhd.
Alternativ dazu existieren noch Szlachta, aber das sind nur "normale" Ghule mit ein paar fleischgeformten Extras.
Und hier noch ein wenig Flavourtext zum Thema: Tzimisce und Ghule...oder "Warum du als solcher gefickt bist.":
The clan makes extensive use of ghoul servitors, reshaping them with Vicissitude to perform desired functions. Rarely are ghouls left in an unaltered state, even a ghoul whom the master has no need to deform is often disfigured in some way, simply to satisfy the master's aesthetic whim or scientific curiosity.
The szlachta, or guardian ghoul, are deemed superior to "standard" ghouls. Monstrous, shark-mawed Tzimisce hell-hounds, some nearly as large as ponies, often prowl the grounds of their master's haven. Squadrons of formerly human ghouls, their very bones and flesh warped into weapons of war, beckon to their master's call and descend upon his enemies.
The rarest and most terrifying creations are beasts of legend, the vozhd, or war ghoul: huge elephantine horrors, created by the fusion of a dozen or more ghouls, often both human and animal, into a multi-limbed composite monster.
The ghouls are first forced to drink each other's blood in a Vaulderie-esque ceremony. A team of skilled Tzimisce then employ Vicissitude and Thaumaturgical rituals to meld the ghouls into one composite entity. Such a creature is enormous (some ambitious Tzimisce have created dinosaur-sized vozhd) and with it's multiple limbs and organs, is capable of unleashing a maelstrom of destruction. Excess tissue, bone and cartilage can be molded to bestow carapaces, spines, claws, tusks, mandibles, fanged maws or whatever else the devious creators envision. The process of becoming a vozhd invariably drives the component subject beings mad; to circumvent this, the creature is usually lobotomized via Vicissitude (such a creature is then also immune to Dominate, Presence and Animalism).
The end result is the biological equivalent of a tank; huge, slow, stupid and devastatingly powerful (manifesting the disciplines Potence and Fortitude). The creation ritual irrevocably bonds the vozhd to a single master; this master alone can "command" the creature, though the vozhd rarely comprehends more than a handful of words. Vozhd are often starved prior to a battle and when the time is right, pointed in the general direction of the juicy, crunchable Camarilla Kindred.
Vozhd are extremely rare in this modern era. Creating a vozhd requires vast amounts of time, raw materials and labor, and the return is rarely worth the effort in this age of LAW rockets and shaped charges. Vozhd are nearly as dangerous to their creator as they are to their enemies.
Silver, dem die Vozhd wurscht sind.