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Im White-Wolf-Forum liess Justin Achilli dazu folgendes verlauten:
Subject: Requiem Writers Guideline Updt
el_bastardo - 04/27/2004 11:48:17
Howdy, people. I understand some of you would like to write for Vampire: The Requiem. Glad to hear it; it's good to know that you're excited about the new game and looking forward to it. Here's a few things for you to keep in mind when sending me writing submissions.
• NO FICTION. I don't usually type in all caps, but this is important. I'm not printing anthologies or short stories. I'm printing a game, and what you send me should show me that you can create game material. I can't do anything at all with a fiction submission, as it doesn't show me how well you're suited to doing what I'm trying to do. Also, if you send me poetry, I will laugh and laugh and laugh. Since this is "the Intarnet," I'll say it again: No fiction. No fiction.
• Submit three to five pages. Any less and I haven't seen enough. Any more and I've already moved on to the next submission.
• I don't need characters yet. You'll maybe have opportunities to create and define characters once you receive an assignment, but right now a character doesn't show me how broadly your skills go. They show me only a single, crystalline idea. Don't send characters as a submission.
• More than anything else, what I want to see is the ability to think and the ability to be rad. I recommend sending me a proposal for a book. What's the book about? Why is this a cool idea? How's it outlined? That's your purview. Go wild. I know we're keeping a lot of this hush-hush and you don't know details yet -- what I want to see is how you think in a vacuum, and where your creative capacities lie. Like as not, your proposal won't be turned into a book (because I already have my schedule hammered out for the next few years and I'm way geniuser than you), but it does show me where you see room for development in the structure of the vampire myth and how you'd go about it, smarty-pants.
• As a subset of the above point, the core Vampire book is done, so don't waste your time redesigning the game from the ground up. You'll be writing supplementary material, not redefining the World of Darkness and the Storytelling System from scratch. Focus on modular elements of the world, as opposed to huge, broad swaths of it.
• And as a subset of that, I don't need any geographical location sourcebooks in the traditional by Night or City of the Damned formats. I haven't even committed to how many of these we're doing, or even if we're doing them at all, so please focus your attention elsewhere.
• Always include a record of disclosure. It's available in the now-outdated submission guidelines, but it still protects you and I both.
• I'm not taking electronic submissions right now. If you want me to see it, you have to send a physical copy to me. Double-space. Don't bother with a SASE because if I have some work for you, I'll get in touch with you by e-mail or phone (so include those points of contact).
Send submissions to:
White Wolf Game Studio
Attn: Justin Achilli
1554 Litton Dr.
Stone Mountain, GA 30083
Please note that this is not an open call for submissions. While we are, indeed, always taking submissions from potential writers, I'm not guaranteeing that I'll be hiring anyone new in the immediate future. This is just to reinvigorate my writers' pool and to keep options open for all of us in the exciting times to come.
Rock on,
Justin