I hasse eigentlich Combos und würde sie als Meister verbieten....
Aber sonst gefällt mir recht gut di Assamiten-Kombo: Quietus 3 + Celerity 3
Die Blood points die man für celerity aktiviert bekommt man gratis zurück (jede stunde einen BP)
Wenn man ein starker Charakter ist und man Power-Playing mag ist dies die beste disziplin: The Endless Cycle
Auspex 5 - Vicissitude 5 or Protean 7 - Animalism 5 - Serpentis 5 - Mortis 4 - Necromancy 4
Description: With this power, the vampire can evade death. When this power is mastered, a profound change overtakes the character. The vampire's body cannot be staked after he masters this power, as the core of his essence is bound to the Astral Plane, his soul and mind fused together. Should the vampire's body be destroyed, his soul will enter the Astral Plane. Once there, he may work to reform his body by entering the physical world by and forming a body out of Vitae. This power will also save him from the evil of Diablerie and magic that destroys the mind or soul. In essence, this power is as close to True Immortality as those born mortal ever achieve. The Disconnection effect will not affect the character with this power, and Disciplines will function normally in the Otherworlds.
System: When the vampire's body is destroyed or a soul rending magic is used that would destroy the vampire, he may spend one permanent or four temporary points of Willpower to bind himself to the location of his body's destruction as his non-physical elements enter the Near Astral. If he doesn't have either to spend, his silver cord snaps and he falls in the Astral Plane. If this process leaves him without temporary Willpower, or he loses all temporary Willpower while in Astral form, he will be lost in the Astral Plane as his silver cord snaps. It may be years before he finds his way back to the Near Astral, and when he returns only the powers The Quick and the Dead, The Rising Dead, or Stealing the Mortal Coil will be able to bind him to the material world again.
If his silver cord is still attached, he will then find himself faintly connected to the location of his death. As an Astral from, he cannot retain Vitae, but he will not Hunger. While in the Astral, he may enter the physical world for a turn by spending a Willpower point. When he enters the physical world, he must find a source of Vitae to rebuild his flesh. He must find a victim to drain of Vitae. As the blood is drained, the vampire will become more solid and real. When he has drained all ten Blood Points -- a process which should take at least four Willpower points -- he must spend another permanent Willpower point to seal his existence. From that point forward, it will be as if he never died. He will be at zero Blood, and so he must feed again unless he wishes enter torpor.